Simple XNA Tile Engine.
This project is basically still a prototype. It has working functionality but is still far from complete. The code is roughly based on the XNA Platformer Starter Kit. The reason for submitting this to codeplex is that I want to finish this project but it's difficult to do so on my own.
The Tile Engine will be used for a game that I call "Rex Dragon: A bearded adventure". It's about a bearded dragon that has to find his brother :P
Anyone that's willing to contribute to this project is welcome. I am especially in need of artists and C# developers with a creative mind :P
The physics are done by utilizing the Farseer Physics Engine which is extremely easy to use. I recommend taking a look at it.
Engine in action - youtubeXNA Platformer Starter KitFarseer Physics Engine